C # Sharp Tutorial (Videos and Books)
Tutorial Name: | Type | Total Video Files | Reading Materials Size in MB | Tutorial total Size in MB | Material Price | Order Now! |
C Sharp Videos and Books Online Sharing | Videos & Books | 146 | 630 | 4,664 | $ 7.95 |
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This is a compilation of training tutorial video
files gathered from various sources.
Returns are not accepted given that files included
can be copied.
Below are the video files:
C Sharp |
Part 1 - Introduction |
Part 2 - Reading and writing to a console |
Part 3 - Built - in types |
Part 4 - String type |
Part 5 - Common Operators |
Part 6 - Nullable Types |
Part 7 - Datatypes conversion |
Part 8 - Arrays |
Part 9 - Comments |
Part 10 - If statement |
Part 11 - switch statement |
Part 12 - switch statement continued |
Part 13 - while loop |
Part 14 - do while loop |
Part 15 - for and foreach loops |
Part 16 - Methods |
Part 17 - Method parameters |
Part 18 - Namespaces |
Part 19 - Introduction to classes |
Part 20 - Static and instance class members |
Part 21 - Inheritance |
Part 22 - Method hiding |
Part 23 - Polymorphism |
Part 24 - Difference between method overriding and method hiding |
Part 25 - Method overloading |
Part 26 - Why Properties |
Part 27 - Properties |
Part 28 - Structs |
Part 29 - Difference between classes and structs |
Part 30 - Interfaces |
Part 31 - Explicit interfaces implementation |
Part 32 - Abstract classes |
Part 33 - Difference between abstract classes and interfaces |
Part 34 - Problems of multiple class inheritance |
Part 35 - Multiple class inheritance using interfaces |
Part 36 - Delegates |
Part 37 - Delegates usage |
Part 38 - Delegates usage continued |
Part 39 Multicast Delegates |
Part 40 Exception Handling |
Part 41 Inner Exceptions |
Part 42 Custom Exceptions |
Part 43 Exception handling abuse |
Part 44 Preventing exception handling abuse |
Part 45 Why Enums |
Part 46 Enums Example |
Part 47 Enums |
Part 48 Difference between Types and Type Members |
Part 49 Access Modifiers |
Part 50 Internal and Protected Internal Access Modifiers |
Part 51 Access Modifiers for types |
Part 52 Attributes |
Part 53 Reflection |
Part 54 C# Reflection Example |
Part 55 Late binding using reflection |
Part 56 Generics |
Part 57 C# Why should you override ToString Method |
Part 58 C# Why should you override Equals Method |
Part 59 C# Difference between Convert ToString and ToString |
Part 60 C# Difference between String and StringBuilder |
Part 61 Partial classes |
Part 62 Creating partial classes |
Part 63 Partial methods |
Part 64 - How and where are indexers used |
Part 65 - Indexers |
Part 66 - Overloading indexers |
Part 67 Optional parameters |
Part 68 Making method parameters optional using method overloading |
Part 69 Making method parameters optional by specifying parameter defaults |
Part 70 Making method parameters optional by using OptionalAttribute |
Part 71 Code snippets in visual studio |
Part 72 What is dictionary |
Part 73 What is dictionary continued |
Part 74 List collection class |
Part 75 List collection class continued |
Part 76 Working with generic list class and ranges |
Part 77 Sort a list of simple types |
Part 78 Sort a list of complex types |
Part 79 Sort a list of complex types using Comparison delegate |
Part 80 Some useful methods of List collection class |
Part 81 When to use a dictionary over list |
Part 82 Generic queue collection class |
Part 83 Generic stack collection class |
Part 84 Real time example of queue collection class |
Part 85 Real time example of stack collection class |
Part 86 Multithreading |
Part 87 Advantages and disadvantages of multithreading |
Part 88 ThreadStart delegate |
Part 89 ParameterizedThreadStart delegate |
Part 90 Passing data to the Thread function in a type safe manner |
Part 91 Retrieving data from Thread function using callback method |
Part 92 Significance of Thread Join and Thread IsAlive functions |
Part 93 Protecting shared resources from concurrent access in multithreading |
Part 94 Difference between Monitor and lock |
Part 95 Deadlock in a multithreaded program |
Part 96 How to resolve a deadlock in a multithreaded program |
Part 97 Performance of a multithreaded program |
Part 98 Anonymous methods |
Part 99 Lambda expression |
Part 100 Func delegate |